Mobile apps, scalable backends, and real-time systems. From idea to production.
Real products, real users, real code. Here's what I've built.
Real-time location sharing and discovery platform. Find people in physical space with role-based access and AR capabilities.
Cross-platform fishing companion app. Real-time weather, tide data, and offline-first architecture for anglers at sea.
Cultural timekeeping app with Te Reo Māori localisation, maramataka (lunar calendar), and dynamic Android widgets.
Enterprise SaaS platform for service scheduling and management. Multi-tenant architecture with role-based access and reporting.
Suite of Python utilities for productivity and automation. Media tools, data processing, and file system utilities.
Game and interactive systems experiments. Exploring problem-solving, physics, and creative coding with Unity.
I'm a software engineer with 20 years in infrastructure and systems who transitioned to full-stack development. I'm built for solving real problems by designing systems that are robust, scalable, and user-focused.
I enjoy working with production-grade mobile apps (Kotlin, Flutter), building real-time systems (Supabase, websockets), and designing enterprise backends that actually work at scale. I care deeply about clean architecture, proper testing, and code that lasts.
Currently building Poole Software as a creative space to develop mobile apps, location-aware systems, and tools that make a difference.
Technologies and approaches I use to build solid software.